live 3D · drag to turnBaby Dragon
56,484 tris · 3 maps · GLB + FBX
Figurine pack - 18 figurines

Eighteen storybook fantasy figurines for tabletop, diorama and kids-game scenes: static, unrigged, not animated, not NPCs. Two downloads of the same product: GLB (about 260 MB) and FBX (about 423 MB); take the format you use. Each figurine has a 2048 PBR LOD0, a 1024 LOD1 and a collision mesh (18 figurines, not 54 separate models); tabletop scale 0.22-0.34 m, base at Y = 0. The GLB carries full PBR; the FBX carries base colour + normal only (use GLB for full PBR). Collision meshes are not for display. Version-pinned import tests on Windows: Unity 6000.5.10f1 (URP, glTFast 6.20) and Unreal 5.8.2, every file imported; not a universal compatibility guarantee. AI-assisted assets, disclosed in the README.
Drag any card to turn that figurine in your browser. The mesh is the LOD0 you download, with its textures reduced to 1K for the web - the download carries the 2K set. Until a card's mesh loads it shows a render of that same file. These are static posed figurines: no rig, no animation, nothing to play.
live 3D · drag to turn56,484 tris · 3 maps · GLB + FBX
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Every number below is read from the fulfilment archive at build time - not typed, not estimated.
What is not included - measured from the archive: meshes per figurine: 1; materials per figurine: 1; embedded images per GLB: 3; no animations or skins in the shipped GLBs (static figurines).
Not provided, by design: no skeleton or rig, no skin weights, no animation - static posed figurines, not NPCs; no LOD2; the collision meshes are simple convex hulls for physics and picking, not for display; the FBX download carries base colour + normal only - use the GLB for full PBR; no separate high-poly source archive; meshes are AI-assisted (AI concept images turned into 3D with an image-to-3D model), then picked, checked, scaled, given LODs and collision and import-tested by us - not hand-sculpted or hand-painted.
APPEAL FOUNDRY - PACK LICENSE (plain language) 1. You MAY use these assets (meshes, textures and files in this pack) in commercial games and projects. 2. You may NOT resell or redistribute the raw asset files themselves. 3. Unlimited seats within a single company or studio. 4. You may NOT train AI/ML models on these assets. 5. Need custom or extended terms? Contact us through the form on appealfoundry.com. (c) Appeal Foundry(TM). Full terms available on request.
Plain-words reading and custom terms: Licence.